When we start Raiding, it makes sense that the member that stays for 4 hours should get more rewarded then the one that stays for 1 hour... Read below...
Because of the fact that EP decays over time, we can use a simple metric to estimate attendance: Min EPs. Given a value for Min EPs we choose to give PR = 0 to those that have less than Min EPs.
As an example, assume a guild where about 500 EPs are awarded per member per raid and a Decay of 10%. If Min EPs is set to 1300 then a member needs to be in at least the last 3 raids to be eligible for loot (500+450+405), or the last 4 raids before the last one 450+405+365+329.
This is arguably a better measure than attendance, as attendance is a somewhat loose criterion: if a member came to a raid for 1 hour only and the rest were in it for 4, do they all count as the attended the raid?
Since EP measures the effort of each member, having a Min EP puts the cut-off at an effort point which will work both for new members and old members.
(this is cool - Yah) An old member that is idle for a long time will loose EPs gradually so she might get lower than Min EPs which makes her ineligible for loot.
(This is important ) A new member starts with EP equal to zero so he needs to attend some raids in order to get his EP above Min EP to be eligible for loot.
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